Call of Duty 1 - Gamers Guide
Call of Duty 1
Call of Duty is a 2003 first-person shooter game developed by
Infinity Ward and published by Activision. It is the first installment in the
Call of Duty franchise, released on October 29, 2003, for Microsoft Windows.
The game simulates infantry and combined arms warfare of World War II using a
modified version of the id Tech 3 engine. Much of its theme and gameplay is
similar to the Medal of Honor series; however, Call of Duty showcases multiple
viewpoints staged in the American, British, and Soviet theaters of World War
II.
The game introduced a new take on AI-controlled allies who support
the player during missions and react to situational changes during gameplay.
This led to a greater emphasis on squad-based play as opposed to the "lone
wolf" approach often portrayed in earlier first-person shooter games. Much
of Infinity Ward's development team consisted of members who helped develop
Medal of Honor: Allied Assault. The game received critical acclaim and won
several games of the Year awards from reviewers.
In September 2004, an expansion pack called Call of Duty: United
Offensive, which was produced by Activision and developed by Gray Matter
Interactive and Pi Studios was released. At the same time, the N-Gage Version
got an Arena Pack with 3 new Levels. An enhanced port of Call of Duty for the
PlayStation 3 and Xbox 360, titled Call of Duty Classic, was released worldwide
in November 2009 with the release of Call of Duty: Modern Warfare 2, being
available via redemption codes included with the "Hardened" and
"Prestige" editions of the game.
- Developer Infinity Ward
- Publisher WW: Activision/NA: Aspyr
- Director Ken Turner
- Producer Vince Zampella
- Designer Zied Rieke
- Programmer Jason West
- Artist Justin Thomas
- Writer Michael Schiffer
- Composer Michael Giacchino
- Series Call of Duty
- Engine id Tech 3
- Platform Microsoft Windows/Mac OS X/N-Gage/PlayStation 3/Xbox 360
- Release October 29, 2003
- Genre First-person shooter
- Mode Single-player, multiplayer
MINIMUM SYSTEM REQUIREMENTS
OS: Windows 98 / ME / 2000 / XP
Processor: Pentium III 600 MHz or Athlon 600 MHz processor
or higher for systems with Windows 98/ME, Pentium III 700 MHz or Athlon 700 MHz
processor or higher for systems with Windows 2000 / XP
Memory: 128 MB
Graphics: 3D hardware accelerator card required - 100%
DirectX 9.0b compatible 32 MB hardware T&L-capable video card and latest
drivers*
DirectX: Version 9.0b (included)
Network:
Storage: 1.4 GB of uncompressed free hard disk space (plus
400 MB for Windows 98/ME swap file, 600 MB for Windows 2000 / XP swap file)
Sound Card: 100% DirectX 9.0b compatible 16-bit sound card
and latest drivers
Additional Notes: 100% Windows 98/ME/2000/XP compatible
mouse, keyboard, and latest drivers
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