Command & Conquer 3 Tiberium Wars - Gamers Guide
Command & Conquer 3 Tiberium Wars
Command & Conquer 3: Tiberium Wars is a 2007 science
fiction real-time strategy video game developed and published by Electronic
Arts for Windows, Mac OS X, and Xbox 360 platforms, and released internationally
in March 2007. The game is a direct sequel to the 1999 game Command &
Conquer: Tiberian Sun, and takes place roughly seventeen years after the game's
expansion pack Firestorm, in which Tiberium has grown to become a considerable
threat to the planet, leading to the world's political borders and territories
being remade into zones denoting the level of contamination by the alien
substance. The game's story sees the Global Defense Initiative and the
Brotherhood of Nod engage in a new global conflict, this time as major
superpowers, only for the war to attract the attention of a new
extraterrestrial faction known as the Scrin, which attacks both sides while
harvesting Tiberium for its own purpose.
The game brought about several changes in gameplay, some
introduced in Command & Conquer Red Alert 2, including garrison-able structures, neutral tech buildings, unit upgrades, veteran levels, and
special powers unique for each playable faction. Other modes include a skirmish
battle mode and multiplayer games. The game received favorable reviews, and
proved a commercial success following its launch, with a stand-alone expansion
pack released a year later on March 24, 2008, titled Command & Conquer 3:
Kane's Wrath.
- Developer EA
Los Angeles
- Publisher Electronic
Arts
- Producer Amer
Ajami
- Designer Jason
Bender
- Programmer Austin
Ellis
- Artist Matt J. Britton/Adam McCarthy
- Writer Brent Friedman
- Composer Steve
Jablonsky/Trevor Morris
- Series Command & Conquer
- Engine SAGE
- Platform Microsoft
Windows, Xbox 360, Mac OS X, J2ME
- Release March
26, 2007
- Genre Real-time strategy
- Mode Single-player, multiplayer
- Developer EA Los Angeles
- Publisher Electronic Arts
- Producer Amer Ajami
- Designer Jason Bender
- Programmer Austin Ellis
- Artist Matt J. Britton/Adam McCarthy
- Writer Brent Friedman
- Composer Steve Jablonsky/Trevor Morris
- Series Command & Conquer
- Engine SAGE
- Platform Microsoft Windows, Xbox 360, Mac OS X, J2ME
- Release March 26, 2007
- Genre Real-time strategy
- Mode Single-player, multiplayer
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