Command & Conquer 4 Tiberian Twilight - Gamers Guide
Command & Conquer 4 Tiberian Twilight
Command & Conquer 4: Tiberian Twilight is a real-time
strategy video game, part of the Command & Conquer franchise, released
March 16, 2010. It constitutes a final chapter in the Tiberium saga. The game
was originally started as an Asian market online-only version of Command &
Conquer 3. The game was released for download via online gaming distribution
service Steam on March 19, 2010. Command & Conquer 4 also uses EA's own
servers for online play, rather than GameSpy Servers which EA has relied on for the previous Command & Conquer games. A closed beta of the game was released by
EA to contest winners on November 21, 2009. Behold disciples of Nod, for the
end, is soon upon us. Electronic Arts’ award-winning and best-selling Tiberium
saga are coming to a powerful conclusion with Command & Conquer 4, which
will introduce a multitude of innovations to the classic fast and fluid Command
& Conquer gameplay while retaining the core compulsions that fans have
come to love over the series’ history.
It is the year 2062 and humanity is at the brink of extinction.
Tiberium, the mysterious, alien crystalline structure that has infested Earth
for decades and served as the primary reason for years of relentless conflict
between the Global Defense Initiative (GDI) and the Brotherhood of Nod, is
close to rendering the planet uninhabitable. Mankind is on the verge of
extinction when Kane, Nod’s prophetic leader, emerges from seclusion to deliver
GDI the message that he has developed a system that could control Tiberium and
harness its power. But he cannot build this "Tiberium Control
Network" without GDI’s cooperation. Thus, the two opposing factions – GDI
and Nod – inevitably find themselves in desperation for the same cause: to stop
Tiberium from extinguishing mankind.
After 15 years, the network is nearly complete, Tiberium is
under strict control and our revitalized, newly terraformed planet is on the
cusp of a new age of prosperity and progress. It is then that the world’s
citizens begin to seriously ponder why Kane chose to help, and what will he
want in return. These questions and more lead to the dramatic final act of the
Tiberium saga.
With a multitude of innovative new features to the fast and
fluid C&C gameplay, Command & Conquer 4 offers players an entirely new
way to play C&C. An all-in-one mobile base, persistent player progression
across all game modes that is constantly updated in a real-time online profile,
a 3-class system for each of the two factions, co-operative play, and a 5v5
objective-based multiplayer mode that promotes teamwork and social interaction,
make Command & Conquer 4, unlike any other C&C experience.
- Developer EA Los Angeles
- Publisher Electronic Arts
- Designer Samuel Bass/Jeremy Feasel/Jason Bender
- Programmer Ryan C. Jones
- Artist Chris Tamburrino/Umberto Bossi
- Writer Mical Pedriana
- Composer Jason Graves/James Hannigan/Timothy Michael Wynn
- Series Command & Conquer
- Engine SAGE 2.0
- Platform Microsoft Windows
- Release March 16, 2010
- Genre Real-time strategy
- Mode Single-player, multiplayer
Post a Comment