Just Cause 2 - Gamers Guide
Just Cause 2
Dive into an adrenaline-fuelled free-roaming adventure. As
agent Rico Rodriguez, your orders are to find and kill your friend and mentor
who has disappeared on the island paradise of Panau. There, you must cause
maximum chaos by land, sea, and air to shift the balance of power. With the
unique grapple and parachute combo, BASE jump, hijack, and create your own
high-speed stunts. With 400 square miles of rugged terrain and hundreds of
weapons and vehicles, Just Cause 2 defies gravity and belief.
Just Cause 2 is a 2010 action-adventure game developed by
Avalanche Studios, published by Eidos Interactive, and distributed by Square
Enix. The sequel to 2006's Just Cause, it was powered by Avalanche Studios'
Avalanche 2.0 Engine. It features Rico Rodriguez, a major operative of the
fictional Agency who arrives at Panau (a fictional dystopian island nation in
Maritime Southeast Asia) to overthrow dictator Pandak "Baby" Panay
and confront former mentor Tom Sheldon. The gameplay involves Rico fighting
hostile militants with guns and a grappling hook, enabling players to tether
objects to each other and slingshot into the air with a parachute. Just Cause 2
introduces the Chaos System, in which players must complete missions and
destroy government property on Panau for Chaos points. These points are
essential for story progression.
The game was developed as an improvement of Just Cause; its
team saw missed opportunities in the first game, analyzing and refining it. As
a result, mission design, artificial intelligence, and most core gameplay
mechanics were overhauled. Panau, inspired by Southeast Asia, was considered by
the team a good location for an action game. Avalanche Studios worked with
Square Enix London Studios while developing Just Cause 2. It was announced in
2007 with a demo attracting two million players.
The game was released in March 2010 for Microsoft Windows,
PlayStation 3, and Xbox 360. Just Cause 2 received generally positive reviews
from critics, who praised its gameplay, open-ended nature, stunts, world
design, and graphics while criticizing its story, gunplay, and mission design.
Sales of six million copies worldwide exceeded original projections. The game
was supported with downloadable content at release, and a multiplayer fan
project was eventually approved as an add-on. A sequel, Just Cause 3, was
released in late 2015.
- Developer Avalanche Studios
- Publisher Eidos Interactive
- Director Magnus Nedfors
- Producer Daniel Willför
- Designer Peter Johansson
- Programmer Fredrik Larsson
- Artist Stefan Ljungqvist
- Writer Odd Ahlgren/Matthew J. Costello/Neil Richards
- Composer Mats Lundgren
- Series Just Cause
- Platform Microsoft Windows/PlayStation 3/Xbox 360
- Release 23 March 2010
- Genre Action-adventure
- Mode Single-player
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